Permissions & Access Guide
*zzTakeoff Permissions & Access Guide**
This guide explains how roles, licenses, and invitations work in zzTakeoff so you can confidently manage your team’s access.
Getting Started (New Accounts & Trial Users)
To get the most value from zzTakeoff:
✅ Invite everyone on your team who needs to view blueprints
✅ Collaborate inside one shared workspace
✅ Avoid starting separate trials for each team member
Why?
Collaboration is where zzTakeoff shines. Different team members catch different details, and project communication improves dramatically.
Good news: Blueprint viewing is completely FREE.
Invite your team and start collaborating immediately.
⚠️ If multiple team members create separate trials, you will not be collaborating on the same workspace.
You would still need to invite them to your main workspace to collaborate effectively on your projects.
Who Can Invite Users?
Only users with the following roles can invite others:
- Owner
- Administrator
Changing Workspace Ownership
If you need to transfer the Owner role, this requires assistance from zzTakeoff.
Please contact:
- Support chat (bottom right of our website)
- Email: support@zztakeoff.com
Quick Summary
Role Controls | License Controls |
What a user is allowed to do | What tools a user can use |
Set at workspace/project level | Assigned per user |
Role = Permission Level
License = Tool Access
Understanding Roles (Permissions)
A role controls what a user is allowed to do in the workspace.
Each higher role includes everything the roles below it can do.
Owner (Highest Level)
Includes everything an Administrator can do, plus:
- Primary account contact
- Can change roles and licenses for all users (including Administrators)
- Full billing control and account ownership authority
Each workspace has one Owner.
Administrator
Includes everything a Takeoff user can do, plus:
- Change licenses for all users
- Change roles for all users except the Owner
- Manage billing information
- Invite users to workspace and projects
- Manage workspace-level settings
Takeoff (Most Common Role)
Includes everything a Collaborator can do, plus:
- Use Takeoff tools (area, linear, segment, count)
- Perform full quantity takeoffs
Collaborator
Includes everything a Viewer can do, plus:
- Create projects
- Rename and organize pages
- Use annotation tools
- Manage general project organization
⚠️Cannot use Takeoff tools (area, linear, segment, count).
Viewer (Base Access)
- View blueprints and project information only
- No editing, annotations, or takeoff tools
Understanding Licenses
A license controls what tools a user can access.
🔑 A user only needs a paid license on one workspace.
That license allows them to use those tools in any workspace where their role permits it.
License Types
Pro (Most Common)
- Paid license
- Access to Takeoff tools (area, linear, segment, count)
- Access to annotation tools
- Can view blueprints and information
Collaborator
- Paid license
- Access to annotation tools only
- Can create projects and organize pages
- Can view blueprints and reporting information
⚠️Cannot use Takeoff tools (area, linear, segment, count).
Not Assigned
- No license assigned
- View-only access
- May still have tool access if licensed in another workspace
Workspace vs. Project Access
zzTakeoff has two levels of access:
Workspace Access
Inviting someone to a Workspace gives them access to:
- All projects in that workspace
- Future projects created in that workspace
Think of your workspace as your company account.
✔ Best for internal team members
✖ Not ideal for external partners who should not see all projects
Project Access
Inviting someone to a Project gives them access to:
- Only that specific project
✔ Best for subcontractors, clients, or limited collaboration
Note: You must have the project open to invite users to that specific project.
If you’re unsure how to structure your team’s access, contact support and we’ll help you set it up correctly.
Updated on: 26/02/2026
Thank you!